








Stephen Culley
Feb. 18, 2013
Rigs a box object so that you can pivot it on the edges and corners









Stephen Culley
Feb. 18, 2013
Create drooped cables between each pair of points selected









Stephen Culley
Feb. 18, 2013
Apply a two tone colour effect using the two chosen colours









Stephen Culley
Feb. 18, 2013
Simulates how over exposure on a photo bleeds over in the white areas









Stephen Culley
Feb. 18, 2013
Channel Modifier that gets its data from the Global Ambient Intensity









Stephen Culley
Feb. 18, 2013
Adds noise to an image in a number of different ways


















Chris Huf
Feb. 18, 2013
Bake LW 11's own instances into a new object as a point cloud









Stephen Culley
Feb. 18, 2013
Offsets vertices based on parameters such as noise and Brownian motion









Stephen Culley
Feb. 18, 2013
Limit a selected channel; can be applied after any motion plugin









Stephen Culley
Feb. 18, 2013
Used to bake the motions in many of the author's dynamic scripts









Stephen Culley
Feb. 18, 2013
Make one selected channel drive another selected channel









Stephen Culley
Feb. 18, 2013
Replicates Maya's poke to split polygons with an averaged center









Stephen Culley
Feb. 18, 2013
A single click rest on ground which only translates selected points









Stephen Culley
Feb. 18, 2013
Custom Object that simulates a shadow of your object on the ground


















Stephen Culley
Feb. 18, 2013
Re-implements the Spinning Light Trick as a Motion Modifier


















Stephen Culley
Feb. 18, 2013
Works like average weld points but in selected pairs









Stephen Culley
Feb. 18, 2013
Applies a crt television effect, with distorted scanlines and noise









Stephen Culley
Feb. 18, 2013
Add noise to a channel based on the velocity of an item









Stephen Culley
Feb. 18, 2013
Adjusts object position during motion blur phase to fake volume effect









Photon Studios
Feb. 18, 2013
Generates a curve based on the waveform of a .wav audio file









Stephen Culley
Feb. 12, 2013
Animates the selected lights' color between frame 0 and 1