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Akira Asagi
May 2, 2011
Akira Asagi
May 2, 2011
A replacement specular shader node with various shading types



























Distance Along LW 9.0+
Ken Nign
April 21, 2009
Ken Nign
April 21, 2009
Outputs the distance between two vectors, but only along certain axes









Global Materials LW 11.0+
TrueArt
June 5, 2012
TrueArt
June 5, 2012
Set up global material node networks and access them in other surfaces









Global Values LW 9.0+
Ken Nign
April 21, 2009
Ken Nign
April 21, 2009
Outputs the same values across all instances of the node









Grit Node LW 9.0+
Eetu Martola
Oct. 1, 2008
Eetu Martola
Oct. 1, 2008
Accessibility shader node for applying grit in tight places


















H.O.T. Ocean Tool-kit for Lightwave LW 9.5+
David Ballesteros
Jan. 17, 2012
David Ballesteros
Jan. 17, 2012
A port of Drew Whitehouse's Houdini Ocean Tool-kit



























Input Node LW 9.0+
LightWave 3D Group
Oct. 3, 2013
LightWave 3D Group
Oct. 3, 2013
Avoids 'Input node not found' errors in pre-LW 11.6 versions of LW









Material Blixer LW 9.5+
Ken Nign
April 21, 2010
Ken Nign
April 21, 2010
Allows you to mix two Materials together with different Blending modes




































Scalar To Angle LW 9.0+
Ken Nign
April 21, 2009
Ken Nign
April 21, 2009
Takes the input scalar and aligns 1.0 to a specific degree of rotation