

















Kevin Phillips
March 22, 2014
Snap points in a UV map to their closest (or use selection order)









Denis Dratov aka Dexus
Jan. 21, 2013
Spins shared edge of adjacent polys, respecting UV













































Akira Asagi
May 2, 2011
Clears the chosen polygon tags from the selected polygons


















Akira Asagi
May 1, 2011
Store the difference between two morph maps into another morph map



























Akira Asagi
May 1, 2011
Shifts a point's UV location to the nearest pixel border or center









Akira Asagi
May 1, 2011
Select points based on their Weight/Morph Map value









Akira Asagi
May 1, 2011
Select all the points that have values in the currently selected map


















Akira Asagi
May 1, 2011
Align the selected points to the same U or V location as the 1st point



























Akira Asagi
April 30, 2011
Transfer VMaps and values from the BG mesh onto the FG mesh









Akira Asagi
April 30, 2011
Multiply and divide, or add or subtract the weight values of vertices









Seki Yoshiyuki
March 5, 2011
Localized morphing of foreground points to background positions


















PICTRIX
March 4, 2011
Easily UV unwrap tube-like objects via a starting point selection