












































DreamLight
Sept. 29, 2015
Drag-and-drop-dead-easy™ network rendering for LightWave3D ScreamerNet



























Tool Chefs
May 8, 2015
Use a cage object to deform a higher resolution object


















Tool Chefs
April 22, 2015
A set of 3 modeling tools, Lattice Tool, Edge Slider, and Sketch Drag




































Chris Huf
Dec. 21, 2014
Calculates/Assigns Weight Maps to Skelegons. Genoma compatible









Steve Hurley
Dec. 20, 2014
Interactive physics based placement of items and instances









Joe Lertola
Dec. 15, 2014
Create a new Shift Camera that is zoomed to the Limited Region area









Ernest Chan
Dec. 15, 2014
Lists the contents of a user defined folder to load multiple objects









3rd Powers
Dec. 11, 2014
Cage Deformer allows you to freely edit the deformation of your mesh









3rd Powers
Dec. 11, 2014
Allows you to distort and animate your object via a lattice









3rd Powers
Dec. 11, 2014
You can easily weld and hollow out SubPatch objects without errors


















3rd Powers
Dec. 11, 2014
Interactively conform a foreground mesh to a background mesh


















Kevin Phillips
March 22, 2014
Snap points in a UV map to their closest (or use selection order)