








Stephen Culley
Feb. 18, 2013
Adjusts object position during motion blur phase to fake volume effect









Stephen Culley
Feb. 18, 2013
Applies a crt television effect, with distorted scanlines and noise









Stephen Culley
Feb. 18, 2013
Rigs a box object so that you can pivot it on the edges and corners









Stephen Culley
Feb. 18, 2013
Quickly setup the scene/objects to produce a blueprint looking render









Chris Huf
Feb. 18, 2013
Bake LW 11's own instances into a new object as a point cloud









Stephen Culley
Feb. 12, 2013
Animates the selected lights' color between frame 0 and 1









Stephen Culley
Feb. 11, 2013
Produces 2 point polygons with both points at 0,0,0









Stephen Culley
Feb. 11, 2013
Quickly stack one object atop another and parent it at the same time









Denis Dratov aka Dexus
Jan. 21, 2013
Spins shared edge of adjacent polys, respecting UV



























Michal Golek
Jan. 17, 2013
Quick selection surfaces directly in layout viewport



























Photon Studios
Jan. 14, 2013
Divide an object in half & select, delete, or make it symmetrical


















Jeremy Hardin
Dec. 16, 2012
Quickly add depth of field blurring, or output a depth mask



























Jennifer Hachigian
Aug. 3, 2012
Creates a single clone of a selected object in Layout









Kevin Phillips
July 29, 2012
Parents multiple objects to the same parent all at once









TrueArt
June 5, 2012
Set up global material node networks and access them in other surfaces


















Mark Brown
May 23, 2012
Move the select polygons along the first selected polygon's normal