

















Fujio Ichikawa
Oct. 27, 2007
Allows you to use a null to tug and deform an object


















Fujio Ichikawa
Oct. 18, 2007
Move points parallel to a plane defined by the first 3 points


















Fujio Ichikawa
Oct. 18, 2007
Motion editor panel with selected item history



























Fujio Ichikawa
Oct. 18, 2007
A group of surface shaders that do different raytracing tricks


















Fujio Ichikawa
Oct. 18, 2007
Store and restore ordered point selections to weight maps



























Fujio Ichikawa
Oct. 18, 2007
Open Edge eXtender adds more polys at the selected open edge



























Fujio Ichikawa
Oct. 18, 2007
Lets you paint on an image that's applied to a UV map









Fujio Ichikawa
Oct. 18, 2007
Allows animation of a single point, or group of them









Fujio Ichikawa
Oct. 17, 2007
Apply morphs based on the rotation of certain bones









Fujio Ichikawa
Oct. 17, 2007
Move, Rotate and Scale with a background polygon as origin









Fujio Ichikawa
Oct. 17, 2007
Applies nice flabby wiggling deformations to a mesh









Fujio Ichikawa
Oct. 17, 2007
Creates extra polys along the edge of a multi-poly selection









Fujio Ichikawa
Oct. 17, 2007
Gives an object pseudo-random, or drunken, motion with options









Fujio Ichikawa
Oct. 17, 2007
Copies morph map data from background points to foregound points








