








Ken Nign
April 6, 2011
Creates a two-camera stereo rig, including convergence point targeting


















Ken Nign
April 21, 2010
Allows you to mix two Materials together with different Blending modes









Ken Nign
April 28, 2009
A replacement to the standard Mixer node that handles Vectors instead









Ken Nign
April 21, 2009
Outputs the distance between two vectors, but only along certain axes









Ken Nign
April 21, 2009
Outputs the same values across all instances of the node









Ken Nign
April 21, 2009
Takes the input scalar and aligns 1.0 to a specific degree of rotation


















Ken Nign
Oct. 27, 2008
Lathes a spline with controls for the segments and their distribution



























Ken Nign
Oct. 13, 2008
Creates a spline that reproduces the falloff shapes of Modeler's tools









Ken Nign
Oct. 10, 2008
Allows you to Add, Subtract, Multiply or Divide a weight map's values









Ken Nign
Oct. 8, 2008
Applies a random weight value to each separate piece of a mesh









Ken Nign
Oct. 8, 2008
Uses Expand Selection to apply weight map values outward









Ken Nign
Oct. 8, 2008
Makes a given number of clones, weighting each one proportionally









Ken Nign
Oct. 8, 2008
Makes a given number of extensions, weighting each one proportionally









Ken Nign
Sept. 17, 2008
Create the folders needed for a proper content directory


















Ken Nign
Aug. 14, 2007
Save sub-section of a rendered frame, using LW's savers








