








TrueArt
June 5, 2012
Set up global material node networks and access them in other surfaces









TrueArt
May 19, 2012
Apply the chosen surface data to the rest of the objects in the scene


















TrueArt
April 10, 2012
Interactively center the selection or entire layer in Modeler









TrueArt
Feb. 25, 2012
A volumetric plugin which creates a infinitly large plane



























TrueArt
Feb. 22, 2011
A collection of custom Camera types, including a Nodal based camera









TrueArt
Dec. 11, 2010
Quickly adds a new light and parents it to the currently active camera









TrueArt
Nov. 27, 2010
Allows you to bake multiple objects in a series and via a render farm


















TrueArt
Oct. 27, 2008
Allows you to draw a simpler mesh over top the background mesh


















TrueArt
Sept. 9, 2008
Create and apply point/polygon selection presets









TrueArt
Aug. 5, 2008
Saves the scene and all loaded objects with just one click









TrueArt
April 21, 2008
Imports Wavefront OBJ files and maintains vertex normals









TrueArt
Dec. 16, 2007
A fast combination of Bandsaw Pro, Select Loop and Slide Edge









TrueArt
Dec. 10, 2007
Implements a bucket renderer for rendering very large frames









TrueArt
Oct. 28, 2007
Remove all the part assignments from the object or current layer