








TB's Fake Skin Shader LW 7.0+
Tabo (Y. Ume)Feb. 24, 2011
Fake skin shader is a simple dipole approximation, the multiple scattering is not even using multi-samples. Simulates subsurface scattering.
http://home.att.ne.jp/omega/tabo/3dlabo/p_lwp.html

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