

















Leandro Pedrouzo
March 17, 2012
Lets you quickly select the handles of a character rig



























Michael Andersson
Nov. 22, 2011
Helps in setting up IK for cylinder/piston hydraulics


















Michael Andersson
Nov. 22, 2011
Shows layers where selected polys belong









Dan Dulberger
July 15, 2011
Automatically dismisses the Render Status dialog




































Akira Asagi
May 1, 2011
Deselects all points and polygons regardless of selection mode


















Akira Asagi
May 1, 2011
A series of scripts for toggling the axis lock status









Akira Asagi
May 1, 2011
Sets the object layer's pivot point to the location of the selection









Akira Asagi
May 1, 2011
Changes the point-order for a polygon


















Akira Asagi
May 1, 2011
Change the HPB Controller settings for multiple items at once









Akira Asagi
May 1, 2011
Bulk Include or Exclude lights from affecting the selected mesh


















Akira Asagi
May 1, 2011
Bulk activate or deactivate all the selected items at once









Akira Asagi
May 1, 2011
Creates a key for the selected object at the world pos of another item


















Akira Asagi
May 1, 2011
Store the difference between two morph maps into another morph map