








Carl Merritt
Dec. 11, 2001
Writes a Modeler LScript which makes points at scene's null positions


















Carl Merritt
Feb. 28, 2002
Selects all polys that have the same surface name as the selected poly









Carl Merritt
April 11, 2002
Merges selected rows of points to an adjustable average distance









Carl Merritt
July 25, 2002
Move & aligns one mesh onto another based on a point or poly selection









Carl Merritt
Aug. 16, 2002
Creates a skin bridging pairs of polygons then removes the selection









Carl Merritt
Feb. 4, 2003
Creates a set of splines along the selected spline cross sections









Carl Merritt
April 11, 2003
Moves the selected point to same position as the last selected point









Carl Merritt
April 30, 2003
Aligns the selected FG poly to the head of a spline and can extrude it


















Peter Thomas
May 10, 2004
Store poses on negative frames and apply them using assigned buttons



























Carl Merritt
Oct. 1, 2004
Places the layer's pivot point at the center of the mesh or selection









Carl Merritt
Oct. 1, 2004
Cuts all the non-foreground layers and places them into one BG layer









Carl Merritt
Oct. 1, 2004
Removes the -X half of a mesh and mirrors the other half back over









Mike Green
Jan. 6, 2005
Grows hair guides from an object based on the background splines









Peter Thomas
Jan. 22, 2005
Builds a joystick setup which can be used to control endomorphs


















Carl Merritt
May 10, 2005
Scales the mesh until the 2 selected points are the set distance apart









Mike Green
May 23, 2005
Interactively create a cylinder whose ends can be subpatched


















Mike Green
July 13, 2005
Quickly set the Display Subpatch level for all the selected objects









Peter Thomas
Aug. 16, 2005
Changes the visibility of the unselected objects









Mike Green
Aug. 23, 2005
Copy a range of keys from one item to the selected items