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Genoma 2 to Unity

Lino Grandi shares how to move from Genoma 2 to Unity for game development pipelines

Mon 16 Mar 2015

Lino Grandi, resident LightWave animator and the force behind Genoma 2 technology in LightWave 2015, has created three new series of Genoma 2 video tutorials all designed to help you better understand the power and flexibility of this robust rigging environment. 

Genoma 2 for Character Animation in LightWave 2015

Two detailed video tutorials from expert character animator Lino Grandi detailing character rigging in Genoma 2

Mon 15 Dec 2014

Lino Grandi serves up two new in-depth LightWave 2015 video tutorials that cover how to adapt the Genoma 2 preset rig to a character.

Symmetrical Editing in Layout

Ryan Roye demonstrates the concept of using motion modifiers to achieve symmetry editing in Layout

Thu 14 Aug 2014

Ryan Roye demonstrates the concept of using motion modifiers to achieve symmetry editing in Layout, both for moving things and adjusting character rigs.

NevronMotion: Using Weight Maps and IK Retargeting

Lino Grandi demonstrates how to rig a character using NevronMotion

Thu 31 Oct 2013

Learn how to rig a character using the NevronMotion plugin for LightWave 11.6 3D software.

LightWave 11.5: Rigging Mechanical Objects with Genoma

Lino Grandi explains how to build a rig for a mechanical object in LightWave 11.5

Fri 08 Mar 2013

LightWave 11.5: Weight Maps and Rigging in Genoma

Lino Grandi explains how to assign weight maps and rigs models in LightWave 11.5

Mon 11 Feb 2013

Genoma - How to use a Rig Preset

Lino Grandi explains the basics of using Genoma's rig presets

Wed 06 Feb 2013

Animation Tutorial: Intro to Rigging

William Vaughan shows us the import and export options for rigs in LightWave 3D

Thu 09 Sep 2010