Object as Light Source

In LightWave 3D, using an object as a light source involves applying luminous properties to the object, enabling it to emit light within the scene. This is achieved by adjusting the object's material settings to increase its luminosity value, effectively turning the object into a source of light. This technique allows for creative lighting effects, such as glowing objects or scenes illuminated by specific shapes, enhancing the atmosphere and realism of the 3D environment.